The Heart of Thorns expansion hit today in the single-digit hours of the morning, and continuing from the design issues that confound me, now things I actually like about the game. This is where it gets mostly gushy, sugar warning.
What it Doesn’t Expect of You
One of things I like so much about it, is that it doesn’t expect you to play that much. It’s not assumed you will be dedicated in playing it, things are easy enough to dip in and out of, and this has only been reinforced with more comparatively recent changes, such as shuffling daily achievement rewards mostly entirely into daily log-in rewards, so simply by logging in on a day, you are immediately rewarded with something, instead of having to do some menial tasks for stuff. They don’t even need to be consecutive days. These often throw free level-up items at you, and you can easily stockpile them if you want to make new characters and drag them in high-level areas quicker if you wish.
This on top of the fact it doesn’t have a subscription service of any sort, it’s very happy with you simply not playing for a while, not forcing any sort of obligation onto you. Read the rest of this entry